Wednesday, 7 March 2012

Operation "Bagration" 1944: The Rout (Part Five)

Russian troops, not hitting any main line of resistance, push into town. The armour swings around to reinforce the envelopment.



"Please, for pity's sake, roll anything but a 6!"
 Though fuzzy I kept this picture in because it shows the last company holding on facing grim odds. Every casualty past the 20 mark they rolled for morale...and passed.
 If something doesn't give soon it will be hand to hand...
 ...officer's urge their men forward...
 The 88 is repositioned for the final showdown
 Plenty to shoot at...
 ...smoke causes problems for acquiring targets
 The end of the bridge now comes under fire...
 ..the junction is taken...
 Desperate defence in the town environs soaks up armour...
 Russians down 8 tanks and SPG's but replaceable whereas German losses not easy to replace.
 ..troublesome 81mm mortar taken out...
 Hurrah!
 I love plastics; it would cost a fortune to do this and bigger battles in metal...
 ...veteran Airfix T34/85's cover the junction...
 ...and the matchbox (now released as Revell) T34/76 is still a neat little kit...
 The first of the infantry on foot arrive at the blown causeway. Unfortunately, throwing a 5 to cross so ending up with a 1 inch move (RF)
 STUG IV with (jubilant) tank rider cross to safety...
 ...a steady stream of knackered infantry make it to the crossing point and anxiously await their turn to cross.
 Russian assaults prove successful but costly (square =1 and round = 3 casualties)
 the second defensive battle group edges its way further back waiting for the order to leg it away.
Backs to the river.

 Marking system = 1 yellow dink for slight damage, double dink for heavy and smoke, flame, tears and/or cheering for full destruction. White 'rough up' marker for morale check or in line along flight path for strafe area. Different size explosion markers for mortars, artillery and bombing.

The idea is to make what markers are needed to play the game consistent with the look. For me they have to add to the game aesthetic.

So, there will be a Part 6 but will there be a Part 7?....watch this space!

3 comments:

  1. Super effort, great to see all the classic kits involved as well as the figures.

    10/10!

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  2. Thanks for your comments guys. I like the word 'Epic' it's what I'm aiming for...though I call it 'megalomania' and I think 'Classic' is better than word 'cheap'. You can't beat 'classic' war-gaming! The more classic the more epic.

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